<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, Jun 30, 2014 at 4:04 PM, Bert Freudenberg <span dir="ltr"><<a href="mailto:bert@freudenbergs.de" target="_blank">bert@freudenbergs.de</a>></span> wrote:<br>
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On 30.06.2014, at 21:54, tim Rowledge <<a href="mailto:tim@rowledge.org">tim@rowledge.org</a>> wrote:<br>
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> On 30-06-2014, at 12:52 PM, Chris Muller <<a href="mailto:asqueaker@gmail.com">asqueaker@gmail.com</a>> wrote:<br>
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>> We probably need to decide whether we want #flash to be a debugging tool or something any morph should be able to do in a way that properly integrates with the Morphic framework...<br>
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>> It seems we want it fairly often-enough as a IDE tool, I wouldn't be opposed to a small delay...<br>
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> Seems pretty obvious to me - add a #slowFlashAlert method and leave the plain flash alone.<br>
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> tim<br>
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UserDialogBoxMorph has a special flash method that is nicely visible. Try this and click outside:<br>
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self confirm: 'foo'<br>
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For a general (non-modal) version it would be nicer to use alarms instead of delays, but I like the "double blink" effect.<br></blockquote><div><br></div><div>I think a separate method like #slowFlash may not satisfy those who are objecting to UI-blockage. For them, it's not about #flash blocking or not, it's about the entire UI ever blocking, or not. If we introduce UI-blocking methods in and start calling them from the Tools, that may be denying them their objection.</div>
<div><br></div><div>An alarms-based solution was proposed, but there was resistance to its complexity.</div><div><br></div><div>It seems like we want to support a variety of flash types, maybe simply let each image configure its own preferred #flashIntensity? Like, #nonBlocking, #singleFrame, #doubleBlink, and #swizzleZoom.</div>
<div><br></div><div>Consumption of the preference would be from just one method, #flash, so, a simple implementation.<br></div><div><br></div><div><br></div></div></div></div>