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<p><font face="Georgia">There is more than one way to add a morph to
a world: front, back, in layer, before, after, etc. Might be a
lot of extra methods that would rarely be used.</font><br>
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<div class="moz-cite-prefix">On 5/1/18 11:54 AM, Chris Cunningham
wrote:<br>
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cite="mid:CAPp9i4mHTuQVWxunFV76WN06yQj0TcoZBXC8R1nc7ODWDoHXxg@mail.gmail.com">
<div>I'm talking my way into adding something like this to Trunk.
But, shouldn't we just addMorph: to project, instead of looking
at its world to add it there? Yes, it doesn't support this yet,
but shouldn't it with appropriate encapsulation?</div>
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