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<p>Hi Giorgio</p>
<p>rereading your answer missing a thing.</p>
<p>I am not revitalizing Dolphin !</p>
<p>Dolphin was and is continuously maintained at
<a class="moz-txt-link-freetext" href="https://github.com/dolphinsmalltalk/Dolphin">https://github.com/dolphinsmalltalk/Dolphin</a> - since its MIT
release - I am attempting to get it up on my VM after a decade
again.</p>
<p>Dolphin itself has evolved since its MIT release - no doubt - it
may look still like it was a decade ago - but under its hood - it
had been constantly improved - so Dolphin of its own is worth
looking at -</p>
<p>It still would be nice to have a confirmation that it can be
compiled as described and works out of the box.</p>
<p>My work here is to port it to my VM - with help of Blair- and
when this works - do the next steps - planned is to have Dolphin
working as a "Scripting" language for Godot Game engine 4.0. <br>
</p>
<p>DNG "failed" a decade before - also due to also technical reasons
- to very different concepts of the underlying VM's and the fact
that only a very limited man power was available.<br>
</p>
<p>- but as you can see on my twitter ( screenshot ) we got it
working in 2010 & it still works here on Win10.</p>
<p>So everyone who is interested - do me a favor & just try
Dolphin from Github</p>
<p>thanks Giorgio, Frank<br>
</p>
<p><br>
</p>
<p><br>
</p>
<p><br>
</p>
<div class="moz-cite-prefix">On 11/23/2020 17:46, giorgio ferraris
wrote:<br>
</div>
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<div dir="ltr">Hi, Frank
<div>Dolphin was a very nice piece of software, still remember
when the first version was announced! I think I was one
of the first customers :) . Having it revitalized will be
really nice. </div>
<div>Please keep us up top date</div>
<div><br>
</div>
<div>ciao</div>
<div>giorgio<br>
<div><br>
</div>
</div>
</div>
<br>
<div class="gmail_quote">
<div dir="ltr" class="gmail_attr">On Mon, Nov 23, 2020 at 4:40
PM Frank Lesser <<a
href="mailto:frank-lesser@lesser-software.com"
moz-do-not-send="true">frank-lesser@lesser-software.com</a>>
wrote:<br>
</div>
<blockquote class="gmail_quote" style="margin:0px 0px 0px
0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex">Hi
Dave,<br>
<br>
thanks, the ClassBrowserShell is up ( still empty no classes )
but most <br>
of the Dolphin infrastructure is working - and is it a
pleasure - to <br>
work with the well designed Dolphin again.<br>
<br>
Frank<br>
<br>
On 11/23/2020 15:20, David T. Lewis wrote:<br>
> Good news indeed. I'm looking forward to more updates on
the DNG project :-)<br>
><br>
> Dave<br>
><br>
> On Mon, Nov 23, 2020 at 09:07:24AM +0100, Marcel Taeumel
wrote:<br>
>> Hi Frank!<br>
>><br>
>> This is great news! Thanks for working on this. :-)
Please, do keep us posted.<br>
>><br>
>> Best,<br>
>> Marcel<br>
>> Am 20.11.2020 22:16:10 schrieb Frank Lesser <<a
href="mailto:frank-lesser@lesser-software.com"
target="_blank" moz-do-not-send="true">frank-lesser@lesser-software.com</a>>:<br>
>> Hi all.<br>
>><br>
>> I announced last week that I resumed DNG ( Dolphin
Smalltalk Next<br>
>> Generation ) on my Twitter @LesserFrank.<br>
>><br>
>> Since then I had a lot of fun working on it.<br>
>><br>
>> Also started a DNG integration into Godot game engine
which I am working<br>
>> since 2016 ( 2.x )<br>
>><br>
>> DolphinScript will be a Smalltalk script language
deeply integrated into<br>
>> upcoming Godot 4.0.<br>
>><br>
>> Happy Smalltalking, Frank<br>
>><br>
>><br>
><br>
><br>
<br>
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