[ENH][FIX] SpeakerDelayFix-nk ( [sm] morph ok,
probable bugs in #say: )
germanmorales at delta-sys.com
germanmorales at delta-sys.com
Fri Feb 20 11:02:41 CET 2004
The changes make the morph look a lot nicer.
probable bugs in #say:
1.
the message 'self voice playSilenceMSecs: self numberSignDelay' seems to
do nothing, since when playSilenceMSecs: is activated the instance var
'sound' is nil.
what is it supposed to do?
2.
different delays (#) inside a phrase are played all together at the
beginning of the phrase.
example:
'Hello ##### how ##### are ##### you? ##### what''s for ##### lunch?'
sounds (after the parsing) as if you had written:
'##### ##### ##### Hello how are you? ##### ##### what''s for lunch?'
is this intentional?
3.
delay is never reset.
i think it should be reset to 0 when string is reset to ''
4.
the #say: comment shouldn't have the number 200 hardcoded, it should
refer to the method numberSignDelay
<This post brought to you by BFAV2>
More information about the Squeak-harvest
mailing list