[Squeakland] pen trails
Marcus Denker
marcus at ira.uka.de
Fri May 16 11:37:28 PDT 2003
Hi Squeaklanders,
I was talking to Markus Gaelli abaout his PolygonFactory
improvement, and then I realised that sending a Link
to the squeak.org bugfix-archive is not the right thing to
do on the squeakland mailinglist... that's something for
the squeak.org hackers.
So here's now a version that is actually usable:
http://squeakland.org/project.jsp?http://www.ira.uka.de/~marcus/PolygonFactory.001.pr
This is a project with Markus's new Polygon-drawing tiles and a very simple
example.
Marcus
On Fri, May 09, 2003 at 09:51:03AM +0200, Marcus Denker wrote:
> On Thu, May 08, 2003 at 02:07:41PM -0800, Alan Kay wrote:
> > However, it's also pretty clear that a more appropriate
> > implementation would be to have them actually make an object of some
> > kind (a SketchMorph or a PolygonMorph) that works like any other
> > object. We will probably do something like this in a future version
> > of etoys.
> >
> Hi,
>
> Markus Gaelli posted something like that to the squeak-dev list
> some days ago:
>
> http://swiki.gsug.org:8080/sqfixes/3240.html
>
> from preamble:
>
> "Change Set: PolygonFactory
> Date: 20 April 2003
> Author: Markus Gaelli
>
> Did you ever want to paint polygons out of the traces of your EToy-cars?
>
> Now it's possible.
> Just drop a polygon in the world, open a viewer on it, select the
> category 'Miscellaneous'.
> Here you can select between two new options: - setVertexFromPositionOf:
> dot
> With this one you can initialize your polygon to have only one point,
> that is the current position of the player (replace 'dot' with the tile
> of your player / car)
> - addVertexFromPositionOf: dot
> Use this one if you want to add a new point to your polygon, which is
> the current position of the player (again replace 'dot' with the tile of
> your player, probably somewhere after you just moved it a bit...)
>
> --
> Marcus Denker marcus at ira.uka.de -- Squeak! http://squeak.de
>
--
Marcus Denker marcus at ira.uka.de -- Squeak! http://squeak.de
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