[Squeakland] eToys scalability
Jecel Assumpcao Jr
jecel at merlintec.com
Wed Jan 21 15:27:46 PST 2004
My sister is the "coordinator for technology in education" at a school
in São Paulo, Brazil (http://www.colband.com.br/edutech/index.htm in
Portuguese only, sorry) and decided to do an EToys project with 9th
grade students. She is interested in doing an ecosystem simulation like
in the old Vivarium project.
I was wondering about how many players you can have before performance
drops to an unacceptable level. Her students will be using Pentium IV
machines with 1.4GHz and up which are far faster than the computers I
have around here, so I can't test this myself.
Another limitation is the fixed size of the world. Unless the players
are really tiny (like the dots in StarSqueak) it probably isn't
practical to have more than a few on the screen at a time. Since the
project schedule is from February 26 to June 3 and then from August 5
to October 28, perhaps one solution would be to use EToys in the first
semester and then move the simulation to OpenCroquet in the second?
That would allow a really large environment.
-- Jecel
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