[Squeakland] Undefined Object : #world when saving morphs

Ned Konz ned at bike-nomad.com
Fri Oct 29 08:46:52 PDT 2004


On Wednesday 27 October 2004 7:01 am, Herb Schilling wrote:
> Hi,
>
>   I am running Squeak 3.6.2 on XP. ( Actually, this also happens on a Mac.
> )
>
>   I can do a "save morph to file" just fine when the morph doesn't
> have a script in it but when I do have a script in it, I get an error
> about #world being an undefined object. I get the same kind of thing
> when trying to share objects using Squeak's collaboration tools (
> Badge and Listener ).
>
>   I really need to share some objects that I create on one machine
> with someone on another machine! How can I do this? Thanks.

The easiest way is probably to save the project to your local disk (it will 
have a .pr extension) and then send the .pr file to them.

They can then load that.

-- 
Ned Konz
http://bike-nomad.com



More information about the Squeakland mailing list