[Squeakland] animation, holder
Ned Konz
ned at bike-nomad.com
Thu Sep 9 09:47:56 PDT 2004
On Thursday 09 September 2004 3:07 am, Randy Heiland wrote:
> Hi Squeakers! I just went to Squeakland, downloaded updates, and was
> experimenting with creating a simple animation - per the "Powerful
> Ideas..." book and Squeakfest tutorial. It seems there is no longer a
> "Holder's playerAtCursor" tile in a Holder's viewer. Is that true?
> What do I do?
It's in the 'collections' vocabulary category.
Search is your friend.
Of course, I only started using the search facility at SqueakFest, but it's a
great tool.
> I was pleased to see that dropping frames into the Holder is no longer
> plagued with the annoying problem of having to put the cursor in "just
> the right position". In fact, it seems that the behavior of a Holder is
> more dynamic than what I remember from Squeakfest, in that it resizes
> according to how many frames you drop in and allows for easy rearranging
> of frames - or maybe those features were already there and I didn't
> realize it.
It should have already done this, I think.
Also, Scott added an interesting feature where if you put an object's *tile*
into a Holder and then use the "tellAllContents:" command, the named script
will be run on the object that the tile refers to.
> Although I didn't really push it, I'm wondering, if I drop
> in so many frames that the Holder exceeds the size of my world/screen,
> will the Holder automatically reveal scrollbars? (It would be nice :)
No, it won't do that.
--
Ned Konz
http://bike-nomad.com
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