[Squeakland] cellular automata
Randy Heiland
heiland at indiana.edu
Wed Apr 27 19:26:49 PDT 2005
Hi Yoshiki, Well, ideally, Kedama will become part of the core Squeak/Etoys
someday and that would certainly help resolve this particular type of
project request. But, yes, I am primarily interested in projects that I can
introduce to classroom settings and have the students be able to
reproduce/extend a given project by simply installing Etoys - and not have
to download/install extra packages.
--Randy
> -----Original Message-----
> From: squeakland-bounces at squeakland.org [mailto:squeakland-
> bounces at squeakland.org] On Behalf Of Yoshiki Ohshima
> Sent: Wednesday, April 27, 2005 4:10 PM
> To: squeak
> Subject: Re: [Squeakland] cellular automata
>
> Randy,
>
> > Am I able to create a very simple cellular automata example using just
> > Etoys? Basically, create a small 2-D grid of cells and assign on/off
> > (black/white) to a cell based on its neighbor(s). A simple,
> > Wolfram-style 1-D CA is what I had in mind.
>
> Does "Just Etoys" mean without Kedama? The "forest fire" example of
> Kedama shows one form of cellular automata.
>
> I'm thinking to hook up BitBlt with Kedama's Patch Variables. That
> will give us another set of rich patch programming examples.
>
> -- Yoshiki
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