[Squeakland] 'turn toward' behavior

Scott Wallace scott.wallace at squeakland.org
Sat Jul 30 04:38:19 PDT 2005


Hi, Randy,

Yes, it's a good observation.

Unless there are objections from the community, we'll plan to change 
this such that "turn toward" will work regardless of overlap; we'll 
do this in the new "Squeakland05," which we are actively testing 
right now and which will be ready by the time of SqueakFest.

Cheers,

   -- Scott


At 11:05 AM -0500 7/29/05, Randy Heiland wrote:
>I just discovered that the 'turn toward' tile only works as expected if the
>2 objects in question (e.g., a turn towards b) do not overlap.  This seems
>like a bug to me since, I believe, the 'turn towards' operates on the
>centers (rotation centers), i.e. single points, of the objects in question
>and, hence, may have nothing whatsoever to do with the objects' pixels.
>
>--Randy


More information about the Squeakland mailing list