[Squeakland] Multiplayer network game programming with Squeak
Dave Briccetti
daveb at davebsoft.com
Wed Jun 15 10:55:03 PDT 2005
This year I want to include Squeak in my multiplayer network game
programming class (which before has used Java). I've taught about TCP/IP
servers and clients and sockets, and the kids have written little
servers and clients which play simple games.
I'd love to hear some ideas for how to use Squeak to write simple games
running on multiple computers on a TCP/IP network.
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