[Squeakland] Multiplayer network game programming with Squeak

Dave Briccetti daveb at davebsoft.com
Wed Jun 15 10:55:03 PDT 2005

This year I want to include Squeak in my multiplayer network game 
programming class (which before has used Java). I've taught about TCP/IP 
servers and clients and sockets, and the kids have written little 
servers and clients which play simple games.

I'd love to hear some ideas for how to use Squeak to write simple games 
running on multiple computers on a TCP/IP network.

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