[Squeakland] Test a random tile.

Blake blake at kingdomrpg.com
Wed Mar 1 23:08:26 PST 2006


I know can do this indirectly by assigning a random value to a variable  
and then testing it, but is there any way to test a random tile directly?  
(You get no green assignment arrow with the tile and I don't see how to  
add one.)

	===Blake===


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