[squeakland] Re: Tick Rate not accurate

Yoshiki Ohshima yoshiki at vpri.org
Thu Jun 3 01:26:22 EDT 2010


At Thu, 3 Jun 2010 01:07:57 -0300,
Ricardo Moran wrote:
> 
> Why is it hidden? It seems like a very nice feature to me.

  No doubt that it is useful in some cases, but the "repeat" tile
provides the same behavior to the "fires per tick" feature but in a
scriptable way.

  Also, setting the tick rate is already somewhat hidden (holding the
button on a clock is not discoverable).  With a hidden feature there
and a special-case menu item here and many combinations of these two
produce pretty much the same end result.  We thought it is confusing
enough to explain them to the end user.

  Removing the "100" option from the tick rate menu and making a tile
to set tick rate in the scripting category would be nice.  Trying to
convince the edu team to reinstate the "fire per tick" feature might do
it also^^;

-- Yoshiki

> On Wed, Jun 2, 2010 at 5:53 PM, Yoshiki Ohshima <yoshiki at vpri.org> wrote:
> 
>     At Wed, 2 Jun 2010 13:18:19 -0400,
>     Steve Thomas wrote:
>     >
>     > Bert, thanks for the explanation.
>     >
>     > So if the default max Tick Rate is 50, should remove 100 from the list of selectable tick rates?
>     >
>     > "Other..." still makes sense (especially 0.1 for ticking every 10 seconds), but we should have some warning so
>     folks
>     > know the limitations. The warning could be when you select Other in the dialog box that pops up. ex: "Max Rate is
>     50 per
>     > second, can change in preferences").
>     >
>     > My major purpose for using Etoys is playing around ;) no specific need at this point in time. I noticed the
>     problem when
>     > running Randy's Dice Roll project and was simply trying to figure out how things worked.
>    
>      Just FYI, there is a hidden feature called "fires per tick" (only
>     present in the scriptor menu when etoyFriendly preference is off) to
>     specify how many times the script should be executed per tick. For
>     example, if you set the number high in Randy's Dice Roll, the bar
>     graph grows more rapidly.
>    
>     -- Yoshiki
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> 


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