[squeakland] Re: Tick Rate not accurate

Steve Thomas sthomas1 at gosargon.com
Thu Jun 3 09:58:08 EDT 2010


On Thu, Jun 3, 2010 at 9:49 AM, Bert Freudenberg <bert at freudenbergs.de>wrote:

> maybe better "to a fraction between 0 and 1" ?
>
> Agreed, being able to enter fractions in the tick rate would be nice.  I
tried entering "2/5" and it set the tick rate to 2.

Stephen

> - Bert -
>
>
> Stephen
>
> On Thu, Jun 3, 2010 at 8:12 AM, <kharness at illinois.edu> wrote:
>
>> Yoshiki,
>> Was "fires per tick" removed because of the way the OLPC works?
>> BTW I wrote a new quick guide to introduce the tick rate feature.
>> http://www.etoysillinois.org/library.php?sl=1075
>> Regards,
>> Kathleen
>>
>> ---- Original message ----
>> >Date: Wed, 02 Jun 2010 22:26:22 -0700
>> >From: Yoshiki Ohshima <yoshiki at vpri.org>
>> >Subject: Re: [squeakland] Re: Tick Rate not accurate
>> >To: "squeakland at squeakland.org list" <squeakland at squeakland.org>
>> >
>> >At Thu, 3 Jun 2010 01:07:57 -0300,
>> >Ricardo Moran wrote:
>> >>
>> >> Why is it hidden? It seems like a very nice feature to me.
>> >
>> >  No doubt that it is useful in some cases, but the "repeat" tile
>> >provides the same behavior to the "fires per tick" feature but in a
>> >scriptable way.
>> >
>> >  Also, setting the tick rate is already somewhat hidden (holding the
>> >button on a clock is not discoverable).  With a hidden feature there
>> >and a special-case menu item here and many combinations of these two
>> >produce pretty much the same end result.  We thought it is confusing
>> >enough to explain them to the end user.
>> >
>> >  Removing the "100" option from the tick rate menu and making a tile
>> >to set tick rate in the scripting category would be nice.  Trying to
>> >convince the edu team to reinstate the "fire per tick" feature might do
>> >it also^^;
>> >
>> >-- Yoshiki
>> >
>> >> On Wed, Jun 2, 2010 at 5:53 PM, Yoshiki Ohshima <yoshiki at vpri.org>
>> wrote:
>> >>
>> >>     At Wed, 2 Jun 2010 13:18:19 -0400,
>> >>     Steve Thomas wrote:
>> >>     >
>> >>     > Bert, thanks for the explanation.
>> >>     >
>> >>     > So if the default max Tick Rate is 50, should remove 100 from the
>> list of selectable tick rates?
>> >>     >
>> >>     > "Other..." still makes sense (especially 0.1 for ticking every 10
>> seconds), but we should have some warning so
>> >>     folks
>> >>     > know the limitations. The warning could be when you select Other
>> in the dialog box that pops up. ex: "Max Rate is
>> >>     50 per
>> >>     > second, can change in preferences").
>> >>     >
>> >>     > My major purpose for using Etoys is playing around ;) no specific
>> need at this point in time. I noticed the
>> >>     problem when
>> >>     > running Randy's Dice Roll project and was simply trying to figure
>> out how things worked.
>> >>
>> >>      Just FYI, there is a hidden feature called "fires per tick" (only
>> >>     present in the scriptor menu when etoyFriendly preference is off)
>> to
>> >>     specify how many times the script should be executed per tick. For
>> >>     example, if you set the number high in Randy's Dice Roll, the bar
>> >>     graph grows more rapidly.
>> >>
>> >>     -- Yoshiki
>> >>     _______________________________________________
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>> >>
>> >>
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