[squeakland] Pervasive sound reverb when Etoys plays audio clips

Steve Thomas sthomas1 at gosargon.com
Tue Sep 14 00:04:59 EDT 2010


Mike,

I posted a project that fixes the problem
http://squeakland.org/showcase/project.jsp?id=10275 it uses a world script
that executes on open.
I changed the script to textual code and added this line: SoundPlayer
stopReverb from Bert's suggestion in
http://tracker.squeakland.org/browse/SQ-697

Stephen

On Mon, Sep 13, 2010 at 11:46 PM, Mike Lee <mikelee at laptop.org> wrote:

> Hi,
>
> I've just finished a prototype of a Bemba letter board where I've imported
> and scripted AIFF sound clips to play under mouseDown for each letter. This
> is for the Gates Foundation funded Lubuto Library Zambian Language Literacy
> Programming Project, which is using Etoys exclusively:
>
> http://www.eifl.net:8080/gallery2/v/plip_001/Lubuto+eIFL_net+PLIP+Project/
>
> Though my source audio is very crisp and clear, the audio plays back in
> Etoys with reverb on OLPC XO, Mac and Windows PC. Checking some other Etoys
> files with sounds, I notice that reverb is prevalent. I had just assumed
> before that there was some quirky reason those files were authored that way.
> Here is the second alpha of my project:
>
> http://squeakland.org/showcase/project.jsp?id=10270
>
> And how I scripted each button:
>
>
> http://www.flickr.com/photos/curiouslee/4985274660/in/set-72157624752133309/
>
> Can anyone tell me how to turn off the reverb?
>
> Curiously, when I loaded my file into Bert's experimental Etoys for iPad,
> the sounds played without reverb.
>
> Mike
>
>
>
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>
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