[squeakland] ManualSep13

Bert Freudenberg bert at freudenbergs.de
Wed Sep 22 14:58:18 EDT 2010


On 22.09.2010, at 20:15, K. K. Subramaniam wrote:

> On Wednesday 22 Sep 2010 7:24:24 pm Bert Freudenberg wrote:
> 
> Thanks. Nice summary. It takes a keen "eye" ;-) to tell Etoys from Morphic.
> 
> Apart from the Players tool in Supplies, there is also the "All Scripts" tool 
> which is handy for managing Etoys scripts.
> 
>> When you create a new object (e.g. by painting or from the supplies flap)
>> it does not have a player yet. You can see this by opening the "Players"
>> tool from the supplies flap. Only if you open the viewer for an object, it
>> gets a player. The player itself is invisible.
> If the Viewer is closed without adding any scripts, the (unscripted) player 
> remains in Etoys. Is this intended?

It's hard to tell if it's really safe to discard a player - it might be referenced elsewhere. An unscripted player is really cheap to just leave in the project. So we don't bother removing it.

- Bert -




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