[squeakland] adding morphs to etoys

Carlos Crosetti carlos.crosetti at mostar.com.ar
Thu Sep 23 22:15:20 EDT 2010


Thank you Subbu. I have seen that PDF before so you put the content I needed 
at my sight, regards, Carlos

----- Original Message ----- 
From: "K. K. Subramaniam" <kksubbu.ml at gmail.com>
To: <squeakland at squeakland.org>
Cc: <carlos.crosetti at mostar.com.ar>
Sent: Thursday, September 23, 2010 1:22 PM
Subject: Re: [squeakland] adding morphs to etoys


> On Thursday 23 Sep 2010 6:26:47 pm carlos.crosetti at mostar.com.ar wrote:
>> Hi, I am experimenting with etoys and have found that its foundation is
>> the Morphic framework.
> Yes. Morphic is the GUI and Etoys is a Morphic app. It is a live scripting
> system for morphs.
>
>> Is tere a tutorial showing the guidelines for
>> a  Morph to become well suited, like to follow the protocols, show in
>> panes, supplies or a new flap?
> An excellent introduction to Morphic is in:
> http://stephane.ducasse.free.fr/FreeBooks/CollectiveNBlueBook/morphic.final.pdf
>
> Once you learn the basics, you can browse EllipseMorph or ImageMorph for
> examples.
>
> Etoys scripting system is accessed through the 'eye' halo button. 4.x 
> images
> come with tutorials and galleries containing many examples of scripting. 
> There
> are also online videos and showcase projects at http://squeakland.org
>
> HTH .. Subbu
>
> 




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