[squeakland] Tools to Export Images from Etoys (eventually directly to a Blog Post)
scott.wallace at squeakland.org
Mon Apr 4 13:09:24 EDT 2011
On Apr 4, 2011, at 7:09 AM, Bert Freudenberg wrote:
> On 04.04.2011, at 15:20, Steve Thomas wrote:
>> How can I detect if a player variable is a book object? (sometimes it is hard to click on the book and if you get another object and try to run the script an exception is thrown).
> (var costume class isKindOf: BookMorph) ifTrue: [...]
This should be simply
(var costume isKindOf: BookMorph) ifTrue: [...]
i.e. the "class" shouldn't be there.
Also, for completeness, perhaps the "best" version would be:
(var costume renderedMorph isKindOf: BookMorph) ifTrue: [...]
... because this will work even if the BookMorph has been rotated ;-)
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