[squeakland] [etoys-dev] sixteen items for Squeakland 2012 - item 7: Single step debugger

Ricardo Moran richi.moran at gmail.com
Thu Feb 2 15:40:05 EST 2012


On Wed, Feb 1, 2012 at 7:03 PM, karl ramberg <karlramberg at gmail.com> wrote:

>
> I tested one edge case that we have to look at.
> The World viewer has a value 'batch pentrails'.
>
> When that is true, the script just pit the player at the last position
> in the script.
>
> The stepper goes trough each line, so the result differs.
>
> So a script:
>
> car forward: 50
> car turn: 90
> car forward: 50
> car turn: 90
> car forward: 50
> car turn: 90
> car forward: 50
> car turn: 90
>
> You will get different results for single stepping and other execution
> of that method.
>

Good catch! I never used the batch pen trails option, I didn't even know
about its existence!

I have no clue how to fix it, though. Any suggestion?

Richo


>
> Karl
>
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