[squeakland] Droppable Behaviors in Etoys
Steve Thomas
sthomas1 at gosargon.com
Wed Feb 8 20:37:17 EST 2012
I am looking to create droppable behaviors similar to those in Lively
Kernal. I can do it with connectors like this:
> script1
> self getDestinationPlayer setColor: self getSourcePlayer getColor
But would like to simply drop a morph onto another morph to accomplish the
task. How can I get a list of morphs my "droppable behavior" is
overlapping?
Extra points for a sample project :)
Thanks,
Stephen
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