[squeakland] How to get a button to start painting

Harness, Kathleen kharness at illinois.edu
Tue May 15 13:30:26 EDT 2012

Hi Luis,
The attached project works with repaint buttons for two objects, more as needed.
From: squeakland-bounces at squeakland.org [squeakland-bounces at squeakland.org] on behalf of Ricardo Moran [richi.moran at gmail.com]
Sent: Tuesday, May 15, 2012 9:55 AM
To: Luis Valente
Cc: squeakland at squeakland.org
Subject: Re: [squeakland] How to get a button to start painting


If I understood your problem correctly, I think you can create an empty drawing and in the button script put something like this:

[ Sketch | copy | do menu item | repaint ]

So now, when you click the button you'll be repainting a copy of the original sketch and you can use it many times.


On Tue, May 15, 2012 at 11:30 AM, Luis Valente <is.valente at gmail.com<mailto:is.valente at gmail.com>> wrote:
Dear friends,
I've a student developping a project to teach some basic math concepts. In her proposal, it's needed a button to start drwaing things using the etoys paintbox. Because it will be needed several times I can't recommend the "do menu item" "repaint".
Anny suggestiont to help solve this problem will be appreciated.


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