[Vm-dev] hacking a 3.9 VM

Raymer David-fdr017 David.Raymer at motorola.com
Fri Oct 6 16:08:03 UTC 2006


Gentlebeings,

 

First off, I would like establish that I'm brand new to squeak - I'd
like to use it to develop some prototypes of my research work; and to do
that I'm going to have get into the depths of VM.  I seem to have
encountered my first Balrog ...

 

I thought that I would start with building my own 3.9 VM (nothing like
putting something together to figure out how it works).  So I grabbed
the latest from SVN (after looking at the branches and tags, I did not
see a 3.9 "approved" fileset). I tried to build this ... and failed.

 

So, I then tried using VMMaker 3.8b6, the 3.9g-7061 image, on a 3.7 VM.
This gave me the files I was missing and after adding a few forward
declarations into the win32/vm fileset, I have that building.  Things
were going quite well until the B3DAcceleratorPlugin.  I seem to be
getting lots and lots and lots of "implicit function declarations" in
OpenGL and DX7 (d3) functions.

 

Can someone throw me a bone on how to go about building a 3.9 VM for a
Win32 platform?

 

Dave Raymer
Motorola Labs, NSR CoE, NIRL Autonomics Research
Distinguished Member of the Technical Staff
+1-(817)-245-6834

 

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