[Vm-dev] Re: Mac + Cog - mouse clicks

Igor Stasenko siguctua at gmail.com
Fri Dec 24 00:40:15 UTC 2010

Okay, apparently its because i didn't bundled binary into '.app' thingy
and so, it doens't have an associated .pinfo file where some settings
related to mouse buttons (i think) are provided. There are some
'SqueakMouseXXXButtonYY' values, which seems like responsible for mouse clicks.
(Hmm, why binary doesn't carry a default ones, when values in .pinfo
is missing?)

I found the way how to tell cmake to create a bundle,
and now even worse. It assumes that it budled , and tries to read
missing keys and use them,
causing NULL-pointer exception..
Because i didn't provided correct .plist yet, but using default one,
which cmake generates.

On 23 December 2010 21:37, Igor Stasenko <siguctua at gmail.com> wrote:
> Hello,
> i were able to successfully build Cog VM on Mac using freshly
> generated cmake config.
> I can build it using ordinal makefiles as well as using xcode project
> (cmake can generate both).
> And everything works ok, except a little nuisance: images are deaf to
> mouse clicks!
> Note, i am talking exactly about mouse clicks, because everything else
> (keys and mouse move events are handled adequately).
> Now, does anyone met such issue before? Any clues?
> I can only guess, that i'm either miss some obscure #define /#ifdef ,
> or having a wrong includes search path or link order.
> --
> Best regards,
> Igor Stasenko AKA sig.

Best regards,
Igor Stasenko AKA sig.

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