[Vm-dev] What a cruel world!

John McIntosh johnmci at smalltalkconsulting.com
Tue Dec 28 09:58:09 UTC 2010


In the resource directory of the app, that is the first place looked
at. Btw Apple will make you sign the binaries if you choose to
distribute via the osx app store.

On 12/28/10, Igor Stasenko <siguctua at gmail.com> wrote:
>
> On 28 December 2010 10:38, John McIntosh
> <johnmci at smalltalkconsulting.com> wrote:
>>
>> What directories, the older and other reasoning can determined by
>> setting the debug value and if the plugins are loaded locally only or
>> not. The entire logic was rewritten for 5.x
>>
>
> ok, how about quick answer.. :)
> where i should put the built
> libXYZ.dylib files where XYZ is plugin name, relatively to Cog.app
> dir, in order to make sure they will be found?
>
> My cmake config now able to build external plugins, but i'm not yet
> figured out what is good place
> to copy them, so they could be loaded by VM.
>
> And since earlier you advised to abandon idea of making bundles out of
> them, i'm not doing it (and besides its easier :)
>
>
> --
> Best regards,
> Igor Stasenko AKA sig.
>


-- 
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John M. McIntosh <johnmci at smalltalkconsulting.com>
Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
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