[Vm-dev] Direct object pointers vs indirect ones pros and cons
David T. Lewis
lewis at mail.msen.com
Fri Nov 12 19:03:44 UTC 2010
On Fri, Nov 12, 2010 at 11:58:59AM +0200, Igor Stasenko wrote:
> Here a 'simulated' kind of indirect pointers.
> The Wrapper class having an 'object' ivar
> and in this way, we simulating indirection.
If you want to measure the effects of an extra level of indirection at a
low level, you may want to try hacking the MemoryAccess slang version of
the C macros.
These implement low level memory access at the level of pointerForOop and
oopForPointer and such. On an intepreter VM they run at the same speed as
the actual C macros, to the best of my ability to measure (this is due to
the effectiveness of the Slang inliner, which works suprisingly well).
If you use class MemoryAccess as a pattern (either write your own, or modify
this one), then you might be able to do experiments like this entirely at
the C level and maybe give you a better idea of the tradeoffs.
The code is in SqS/VMMaker in package MemoryAccess. A few changes are
needing in C headers in the platforms source, which can be found here:
along with some explanations:
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