[Vm-dev] compiling with Lion, first impressions
John M McIntosh
johnmci at smalltalkconsulting.com
Mon Jul 25 13:51:09 UTC 2011
At wwdc 09 I observed the same thing talked to the engineers they said can you point to the bad compile c code line?
Sent from my iPhone
On Jul 25, 2011, at 9:22 AM, Esteban Lorenzano <estebanlm at gmail.com> wrote:
>
> Hi,
> using llvm-gcc I can compile it (without the b3d plugin), but vm crashes when trying to open any image.
> I still didn't figure out why.
>
> cheers,
> Esteban
>
> El 25/07/2011, a las 9:39a.m., Mathieu SUEN escribió:
>
>>
>> Hi Igor
>>
>> Weren't you using llvm-clang?
>> It is different from llvm-gcc.
>> With Clang you get nicer parse error whereas with llvm-gcc it use gcc
>> for the parser and IR generator.
>>
>> Regards
>>
>> -- Mathieu
>>
>> 2011/7/22 Igor Stasenko <siguctua at gmail.com>:
>>>
>>> On 22 July 2011 01:14, Esteban Lorenzano <estebanlm at gmail.com> wrote:
>>>>
>>>> Hi,
>>>> after a couple of hours playing with Lion, here some experience collected:
>>>>
>>>> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2
>>>
>>> ages? hmm.. last time i tried to build VM using llvm compiler i felt
>>> its even faster than gcc.
>>> (and much nicer error messages... for console.. but not for log :)
>>>
>>>> 2) B3DAcceleratorPlugin does not compiles anymore
>>>> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure).
>>>> 4) Is looking cool with full screen mode :)
>>>>
>>>> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins.
>>>>
>>>> cheers,
>>>> Esteban
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> Best regards,
>>> Igor Stasenko AKA sig.
>>>
>
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