[Vm-dev] Script to setup fresh Xcode project

David T. Lewis lewis at mail.msen.com
Thu Jan 12 03:21:33 UTC 2012


On Wed, Jan 11, 2012 at 09:22:33AM -0800, Sean P. DeNigris wrote:
>  
> I got bored switching back and forth to Terminal, so I wrote this little
> script that cleans the build directory, then sets up and opens a fresh Xcode
> project. A few more details about what it does and how to load it are at
> http://seandenigris.com/blog/?p=945
> 
> 
> PipeableOSProcess waitForCommand: '/usr/bin/osascript -e "tell application
> \"Xcode\" to quit"'.
> > 
> > buildDir := FileDirectory on: '/Developer/cogvm/cog/build/'.
> > buildDir entries do: [:e | e name = 'vmVersionInfo.h' ifFalse: [ 
> > 		e isDirectory
> > 			ifTrue: [ e asFileDirectory recursiveDelete ]
> > 			ifFalse: [ e delete ] ] ].
> > 
> > StackCocoaIOSConfig new
> >   addExternalPlugins: #( FT2Plugin );
> > generateForDebug;
> >   generateSources; generate.
> > 
> > PipeableOSProcess waitForCommand: 'cd /Developer/cogvm/cog/build/;
> > /opt/local/bin/cmake -G Xcode'.
> > PipeableOSProcess waitForCommand: 'open
> > /Developer/cogvm/cog/build/StackVM.xcodeproj'.
>

Hi Sean,

You may want to look at CommandShell class>>makeVmIn: for some more
ideas on how extend this sort of procedure using CommandShell/OSProcess
scripts. The methods for VM building were written for a much earlier
version of VMMaker and they are now out of date, but you can treat
them as examples to get some ideas as to how to do it with newer
VM build configurations.

The #if:then:else: and #script:onFailureDo: methods are useful if
you are automating a series of build steps and want to be able to
stop the script when one of the steps fails (for example, if you run
an external program and it exits with non-zero exit status).

Dave
 


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