[Vm-dev] Re: Error while compiling

Mariano Martinez Peck marianopeck at gmail.com
Fri Jan 13 09:14:05 UTC 2012


On Fri, Jan 13, 2012 at 1:56 AM, Igor Stasenko <siguctua at gmail.com> wrote:

>
> On 12 January 2012 22:44, Guillermo Polito <guillermopolito at gmail.com>
> wrote:
> >
> > Compiling with CogUnixConfig works... are the class names ok? Or Maybe
> the No in the NoGL means something different, hehe.
> >
>
> because this config was focused more on building VM binary without
> linkage to OpenGL libs,
> so you can start VM without GL libs installed in your system.
> And  B3DAcceleratorPlugin is built as external module, and there is no
> restrictions on it.
>
> To avoid building it, you need to just exclude it from build, like:
>
> | conf |
> conf := CogUnixNoGLConfig new.
> conf externalPlugins: (conf externalPlugins copyWithout:
> #B3DAcceleratorPlugin ).
> conf generateSources;generate
>


This doesn't look good. The last time I tried this conf (time ago) it was
working out of the box. If you have to explicitly put B3DAcceleratorPlugin
as external, it starts to make less sense.
Guille: if you can change  CogUnixNoGLConfig so that it puts
B3DAcceleratorPlugin as external by default, and does what Igor mentions
next..it would be nice!
And please, if you do, update class comments ;)


>
> but there are some other things needs to be updated, like
> #addDriver: sources:generator: method which now don't needs to be
> overridden in subclass,
> because it can only change #linkFlags
>
>
Ok


> > Thanks,
> > Guille
> >
> > On Thu, Jan 12, 2012 at 6:37 PM, Guillermo Polito <
> guillermopolito at gmail.com> wrote:
> >>
> >> BTW, what more annoys me is that I generated the sources with
> CogUnixNoGLConfig, hehe
> >>
> >> Guille
> >>
> >>
> >> On Thu, Jan 12, 2012 at 6:25 PM, Guillermo Polito <
> guillermopolito at gmail.com> wrote:
> >>>
> >>> When I compile the last version of the Vm in my 32bit ubuntu, I get
> the following:
> >>>
> >>> In file included from
> /home/guille/Dev/Pharo/cogvm/coglinux/blessed/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.c:30:0:
> >>>
> /home/guille/Dev/Pharo/cogvm/coglinux/blessed/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.h:13:16:
> error: redefinition of ‘struct glRenderer’
> >>>
> /home/guille/Dev/Pharo/cogvm/coglinux/blessed/platforms/unix/plugins/B3DAcceleratorPlugin/sqUnixOpenGL.h:6:16:
> note: originally defined here
> >>>
> >>>
> >>> Diving into the code, I found that in sqUnixOpenGL.h there is code
> like:
> >>>
> >>> ...
> >>>
> >>> typedef struct glRenderer
> >>> {
> >>>   int      bufferRect[4];
> >>>   int      viewport[4];
> >>>   int      used;
> >>>   void     *drawable;
> >>>   void     *context;
> >>> } glRenderer;
> >>>
> >>> #if defined(USE_X11_GLX) || defined (USE_QUARTZ_CGL)
> >>>
> >>> # define GL_RENDERER_DEFINED     1
> >>> # define MAX_RENDERER        16
> >>>
> >>> # if defined(HAVE_GL_GL_H)
> >>> #   include <GL/gl.h>
> >>> # else
> >>> #   if defined(HAVE_OPENGL_GL_H)
> >>> #     include <OpenGL/gl.h>
> >>> #   else
> >>> #     error *** cannot find gl.h
> >>> #   endif
> >>> # endif
> >>>
> >>> #endif
> >>>
> >>> ...
> >>>
> >>> Shouldn't the typedef be written inside the #if and #endif?
> >>> If so, how do I publish the fix?
> >>>
> >>> Cheers,
> >>> Guille
> >>
> >>
> >
> >
>
>
>
> --
> Best regards,
> Igor Stasenko.
>



-- 
Mariano
http://marianopeck.wordpress.com
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