[Vm-dev] Latest 32bit macOS VM segfaults on Travis
Eliot Miranda
eliot.miranda at gmail.com
Sat Dec 23 18:07:22 UTC 2017
Hi Fabio, Hi All,
On Sat, Dec 23, 2017 at 7:21 AM, Fabio Niephaus <lists at fniephaus.com> wrote:
>
> Hi all,
>
> I'm not up-to-date with the latest macOS display/event changes, but there
> seems to be a problem with the current code which causes the VM to segfault
> on Travis (example [1]). Actually, I tried out a VM from Nov 30 and that
> also seems to segfault, so the problem was introduced at least a month ago.
> Note that the segfaulting VM runs headful and is supposed to update a base
> image to produce Squeak-trunk. Can anyone look into this?
>
> Best,
> Fabio
>
> [1] https://travis-ci.org/squeak-smalltalk/squeak-app/jobs/320661515#L198
>
Here's the operative part of the C stack:
0 libsystem_c.dylib 0x9364786c strstr + 33
1 Squeak 0x00150848 reportStackState + 706
2 Squeak 0x00150be8 sigsegv + 183
3 libsystem_platform.dylib 0x969ba79b _sigtramp + 43
4 ??? 0xffffffff 0x0 + 4294967295
5 Squeak 0x0014ba49 -[sqSqueakOSXOpenGLView
setupOpenGL] + 149
6 Squeak 0x0014c33c -[sqSqueakOSXOpenGLView
drawRect:flush:] + 178
7 Squeak 0x0014b8cb -[sqSqueakOSXOpenGLView
drawThelayers] + 77
8 Squeak 0x00152400
-[sqSqueakScreenAndWindow ioForceDisplayUpdate] + 180
9 Squeak 0x0015213a ioForceDisplayUpdate + 61
10 Squeak 0x0010e506 primitiveShowDisplayRect
+ 174
11 Squeak 0x000d94dd interpret + 16201
12 Squeak 0x000e284c
enterSmalltalkExecutiveImplementation + 135
13 Squeak 0x000d5887 interpret + 755
14 Squeak 0x00151c92
-[sqSqueakMainApplication runSqueak] + 439
and it is directly on start-up in the context of this Smalltalk stack:
0xbfef9a18 I DisplayScreen>forceToScreen: 0x4be8868: a(n) DisplayScreen
0xbfef9a34 M [] in DisplayScreen>forceDamageToScreen: 0x4be8868: a(n)
DisplayScreen
0xbfef9a54 M OrderedCollection>do: 0x4856238: a(n) OrderedCollection
0xbfef9a80 I DisplayScreen>forceDamageToScreen: 0x4be8868: a(n)
DisplayScreen
0xbfef9aa4 I WorldState>forceDamageToScreen: 0x5a6fbe0: a(n) WorldState
0xbfef9adc I WorldState>displayWorld:submorphs: 0x5a6fbe0: a(n) WorldState
0xbfef9b04 I PasteUpMorph>privateOuterDisplayWorld 0x502c8f0: a(n)
PasteUpMorph
0xbfef9b24 I PasteUpMorph>displayWorld 0x502c8f0: a(n) PasteUpMorph
0xbfef9b40 M [] in WorldState>displayWorldSafely: 0x5a6fbe0: a(n) WorldState
0xbfef9b5c M BlockClosure>on:do: 0x482f130: a(n) BlockClosure
0xbfef9b7c M BlockClosure>ifError: 0x482f130: a(n) BlockClosure
0xbfef9ba0 I WorldState>displayWorldSafely: 0x5a6fbe0: a(n) WorldState
0xbfef9bc4 I PasteUpMorph>displayWorldSafely 0x502c8f0: a(n) PasteUpMorph
0xbfef9be4 I PasteUpMorph>install 0x502c8f0: a(n) PasteUpMorph
0xbfef9c0c I AutoStart class>checkForUpdates 0x4f017c8: a(n) AutoStart class
0xbfef9c2c M AutoStart class>startUp: 0x4f017c8: a(n) AutoStart class
0xbfef9c58 M [] in SmalltalkImage>send:toClassesNamedIn:with: 0x4f30dc0:
a(n) SmalltalkImage
0xbfef9c80 I OrderedCollection>do: 0x51a5b10: a(n) OrderedCollection
0xbfef9ca8 I SmalltalkImage>send:toClassesNamedIn:with: 0x4f30dc0: a(n)
SmalltalkImage
0xbfef9cd4 I SmalltalkImage>processStartUpList: 0x4f30dc0: a(n)
SmalltalkImage
0xbfef9d00 I SmalltalkImage>snapshot:andQuit:withExitCode:embedded:
0x4f30dc0: a(n) SmalltalkImage
So is it simply that the OpenGL libraries are unavailable? Who's an expert
with OpenGL on Mac OS X who would take a look?
_,,,^..^,,,_
best, Eliot
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