[Vm-dev] BUG? A problem with callbacks that shows up in 64bits (but is on 32bits too)

Eliot Miranda eliot.miranda at gmail.com
Sat Mar 11 02:12:17 UTC 2017


Hi Lawson,



On Fri, Mar 10, 2017 at 7:52 AM, LEnglish <LEnglish5 at cox.net> wrote:

>
> I mentioned to Eliot  ages ago that I saw what may have been a similar bug
> when I accidentally called the 32-bit version of OpenGL using 64-bit
> parameter variables. Nothing crashed, but things became *very* strange,
> with entire bits of functionality in Squeak itself simply ceasing to
> function.
>
> I’ve been quite sick for the past few years, so I never followed up (sorry
> Elliot) in trying to figure out what exactly I had done to trigger the
> erratic behavior.


    No need to apologize!  I hope you find frequent respite within your
illness, and that it doesn't irk you unbearably.  That's a very interesting
failure mode!  Maybe we'll find time to look at it one day.

_,,,^..^,,,_
best, Eliot
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