[Vm-dev] BUG? A problem with callbacks that shows up in 64bits (but is on 32bits too)
eliot.miranda at gmail.com
Sat Mar 11 02:12:17 UTC 2017
On Fri, Mar 10, 2017 at 7:52 AM, LEnglish <LEnglish5 at cox.net> wrote:
> I mentioned to Eliot ages ago that I saw what may have been a similar bug
> when I accidentally called the 32-bit version of OpenGL using 64-bit
> parameter variables. Nothing crashed, but things became *very* strange,
> with entire bits of functionality in Squeak itself simply ceasing to
> I’ve been quite sick for the past few years, so I never followed up (sorry
> Elliot) in trying to figure out what exactly I had done to trigger the
> erratic behavior.
No need to apologize! I hope you find frequent respite within your
illness, and that it doesn't irk you unbearably. That's a very interesting
failure mode! Maybe we'll find time to look at it one day.
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