[Vm-dev] [OpenSmalltalk/opensmalltalk-vm] Use Metal instead of OpenGL for the main VM Window in OS X (#306)

Ronie Salgado notifications at github.com
Tue Nov 13 05:49:32 UTC 2018


About platforms/iOS/vm/OSX/SqueakMainShaders.metal.inc , I agree, but the metal build tools were not working on CI, and I did not want to bump up the required version of XCode. So I ended copying the approach of offline compilation from SDL2. I just added the comment. 

Well as for the doCommandBySelector; comparison, I copied most of the event related stuff from the sqSqueakOSXOpenGLView.m and sqSqueakOSXCGView.m . I think that someone else should refactor these parts in order to avoid code duplication.

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