[Vm-dev] VM crash in the Squeak3D plugin

Eliot Miranda eliot.miranda at gmail.com
Wed Jan 1 21:32:08 UTC 2020


On Wed, Jan 1, 2020 at 8:41 AM Stéphane Rollandin <lecteur at zogotounga.net>
wrote:

>
> > I'm going to commit this.  Stéphane, sorry it has taken so long to get
> > to this.  As you can see neither Nicolas nor I understand the code to
> > any sufficient level.  We're going on very primitive understanding
> > rather than familiarity with the algorithm.  Anyway, hopefully this fix
> > will stand the test of time.
>
> I have now played a fair bit with my game and I have not had any crash
> so far.
>
> But, instead, there are rendering glitches at times. Of course I suppose
> that these glitches occurs whenever the plugin would have crashed
> previously.
>
> It's no big deal, but it shows that indeed, as you stated, some
> continuation is needed when "the edge is not on top" to "toggle its
> (back) fills", whatever that means.
>

OK, captured in an issue; see
https://github.com/OpenSmalltalk/opensmalltalk-vm/issues/463

Happy New Year!
_,,,^..^,,,_
best, Eliot
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