[Vm-dev] nuSqueak source

Yoshiki Ohshima Yoshiki.Ohshima at acm.org
Fri Nov 6 19:42:32 UTC 2020

Another thing Abe-san told me is that the font rendering result is not
good, as if anti-aliasing is not giving the right alpha.  I have not looked
into it but sounds like an annoying problem.

On Fri, Nov 6, 2020 at 11:21 AM tim Rowledge <tim at rowledge.org> wrote:

> > On 2020-11-05, at 7:58 PM, Yoshiki Ohshima <Yoshiki.Ohshima at acm.org>
> wrote:
> >
> > This is probably a fix we'd do on the image side, but one thing Abe-san
> mentioned was that the first time playing a sound takes longer as it would
> be initializing the sound system.
> Ah, yes, that problem. It's basically a result of the utterly pathetic
> sound capabilities of linuxes. The 'fun' we had with pulseaudio and so
> on... (un)happy days.
> > Maybe we can play a silent sound (like the sound of one hand clapping)
> at the start up time anyway as many Scratch projects involve sound anyway.
> There was, at some point, a Very Good Reason for using the 'stop sounds
> when done' preference. IIRC there was something about hissing background
> noises? We can certainly try again and see if the march of time has
> improved things.
> There is also (as I've just been reminded by the very famous Scratcher
> Simon Walters) still the ancient bug of odd morph clipping when dropping a
> block onto another block to add it to the script. Never did manage to solve
> that one and it doesn't happen when you try to degub it... if anyone has
> any ideas...
> tim
> --
> tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
> Strange OpCodes: SDD: Scratch Disk and Die

-- Yoshiki
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