[Vm-dev] [SqueakJS] Faster JIT ideas

Florin Mateoc florin.mateoc at gmail.com
Tue Mar 16 01:19:40 UTC 2021


I don't think the numbers could be meaningfully compared. The whole purpose
of the yield* invocations is to enable process switching, which I don't
think your jitted methods allow for. But then are you merely comparing
yield* invocations against direct invocations? For sure, the yield* ones
will be  much slower.
Let alone my implementation, which also uses yield* for #< , #- and #+, so
it would be much slower than below as operators are surely well optimized
by JS, we can just measure direct vs yield* for the main recursive
invocation:

Number.prototype.benchFib = function benchFib() {
  return this < 2 ? 1 : (this - 1).benchFib() + (this - 2).benchFib() + 1
}

var t = performance.now();
(30).benchFib();
performance.now() - t

gives on my laptop in Firefox 920, 911, 919, 898

Versus

Number.prototype.benchFiby = function* benchFiby() {
   return this < 2 ? 1 : (yield* (this - 1).benchFiby()) + (yield* (this - 2
).benchFiby()) + 1
}

var t = performance.now();
(30).benchFiby().next();
performance.now() - t

gives 2998, 3125, 3116, 3140


On Mon, Mar 15, 2021 at 3:41 PM Vanessa Freudenberg <vanessa at codefrau.net>
wrote:

>
> Hi Florin,
>
> wow, that looks exciting!
>
> This is indeed a much more thorough Squeak-to-JS mapping, where mine is
> more of a "traditional" VM. I love it!
>
> Since my original post I implemented a mockup of "my" new JIT scheme:
>
>
> https://squeak.js.org/docs/jit.md.html#sketch:contextproxieswithintrospectionandinlinecaching/newjitsketch/performanceestimate
> [image: image.png]
> You can play with it here: https://codepen.io/codefrau/pen/JjbmVGw
>
> Could you share the performance numbers you are seeing for your benchFib,
> in comparison to SqueakJS or my mockup? I am curious if yield* is the way
> to go.
>
> Thanks for sharing! And congrats on your new job. My progress is slow too,
> I only work on it some weekends. But then, I'm not in a hurry :)
>
> Vanessa
>
> On Sun, Mar 14, 2021 at 6:18 PM Florin Mateoc <florin.mateoc at gmail.com>
> wrote:
>
>>
>> Hi Vanessa,
>>
>> Sorry for the delay in responding - as somebody who has been inspired by
>> your SqueakJS project, I think I should mention that I am working on a
>> related project, for now tentatively called JsSqueak.
>> In addition to the inspiration provided by SqueakJS, it also scratches my
>> longstanding itch about compiling (transpiling) Squeak.
>>
>> I hesitated to talk about it, as it is still a work in progress - after
>> small bits and pieces that I worked on over a long period, I had the
>> opportunity to spend a significant and uninterrupted chunk of time on it
>> last summer, when I was unemployed for 3 months, and I was able to make
>> good progress. I was optimistically thinking of releasing a first version
>> before the end of last year, but after I started working on my new job,
>> progress on JsSqueak has slowed down significantly. I must confess that I
>> (and especially my wife) hesitate in recreating that productive unemployed
>> situation :)
>>
>> I started with Squeak 4.5 - I already had code transforming Smalltalk
>> code to a form more suitable for translation - and I also started with
>> VMMakerJS-dtl.18 for the plugin generation part. Of course, I had to
>> heavily modify it, since I have to get rid of the stack usage for
>> arguments/receiver and returns.
>> Both of these big parts are working. I also implemented most numbered
>> primitives by hand - they are inlined at generation time in the methods
>> calling them.
>> I am also taking advantage of the latest and greatest additions to
>> JavaScript. I am, of course, using classes, and the parallel class-side
>> hierarchy is implemented using statics. To implement green threads/process
>> switching, all translated methods are implemented as generator functions,
>> and all calls are through yield* expressions. The preemption/interrupt
>> check points are inlined. With this, a process switch is achieved by simply
>> yield-ing (in the process/semaphore primitives).
>> With this, the Integer>>#benchFib method is translated (as a method in
>> Number.prototype, there is one more, simpler, implementation in BigInt) as:
>>
>> *_benchFib() {
>>    if (Number.isSafeInteger(this.valueOf())) { // Effective (inherited or local) source for #benchFib in SmallInteger
>>       /*Handy send-heavy benchmark*/
>>    /*(result // seconds to run) = approx calls per second*/
>>    /* | r t |
>>      t := Time millisecondsToRun: [r := 26 benchFib].
>>      (r // 1000) // t*/
>>    /*138000 on a Mac 8100//100*/
>>    if (GlobalActivationCounter-- < 0) yield* GlobalCheckForInterrupts();
>>
>>    return (yield* this._lt( 2)).booleanValueOf("questionMark:colon:") ? (1) : (yield* (yield* (yield* (yield* this._sub( 1))._benchFib())._add( yield* (yield* this._sub( 2))._benchFib()))._add( 1));
>> } else // No implementation for #benchFib in Float hierarchy, trigger a DNU
>>       return yield* super._benchFib()
>> }
>>
>> The top-level check for smallIntegers is because both SmallInteger and Float are mapped to Number.
>>
>> The booleanValueOf call is for implementing the mustBeBoolean machinery (it actually translates directly to DNU, like it is done nowadays in Squeak).
>>
>> Of course, in Boolean, booleanValueOf is just an alias for valueOf
>>
>> As you can see, though, this is not terribly efficient, but there is room for improvement/optimizations. With more work, in this case, the _lt call could be replaced by the < operator, and even the _sub and _add calls could be optimized,
>> although not completely, since their result can morph into LargeInteger (mapped to BigInt).
>>
>> As hinted above, SmallInteger is mapped to Number (in the safeInteger range), Float is mapped to Number as well, and LargeInteger is mapped to BigInt.
>>
>> BlockClosure is mapped to Function, Boolean is mapped to Boolean, Character is mapped to String, weak references are implemented via WeakRef.
>> I have briefly considered also doing slightly higher-level mappings, for IdentitySet to Set and IdentityDictionary to Map, but this is not a priority.
>>
>> The image is serialized sort of like a JavaScript storeString. No processes or contexts though, or rather they are not brought back in on the JavaScript side. Blocks are both stored and loaded.
>>
>> Non-local returns, unwind blocks, resumable and restartable exceptions are implemented via JavaScript exception handling plus explicit handler block chains associated with the processes.
>>
>> The "image" starts with the global state loaded, but all processes are started from scratch instead of resumed. A non-UI image is thus trivially started.
>>
>> One major todo left is hooking up the UI/browser. I did take vm.display.browser.js from SqueakJS and adapted the code in order to implement its numbered primitives, but I still have to work through squeak.js from the same to initialize
>> and hook up the display.
>>
>> Florin
>>
>>
>>
>>
>> On Sun, Mar 7, 2021 at 11:17 PM Vanessa Freudenberg <vanessa at codefrau.net>
>> wrote:
>>
>>>
>>> Hi all,
>>>
>>> ideas for a faster SqueakJS JIT have been swirling around in my head for
>>> many years. This weekend I took the time to write some of them down:
>>>
>>> https://squeak.js.org/docs/jit.md.html
>>>
>>> Feedback welcome!
>>>
>>> Vanessa
>>>
>>
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