(moving to the vm list)<br><br><div class="gmail_quote">On Tue, Apr 27, 2010 at 10:20 PM, Ang BeePeng <span dir="ltr"><<a href="mailto:beepeng86@yahoo.com">beepeng86@yahoo.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<br>
Hi all.<br>
<br>
Is pinning GC easy to do? Have anyone done that?<br></blockquote><div><br></div><div>I'm not sure its easy, but I don't think it's particularly hard. I think its certainly doable. And it is something I very much want to do soon as it will make the threaded FFI Cog VM I've done much more scalable. No, I've not even started on it yet. But it will be part of the new object representation (much simpler class access) GC I also want to do.</div>
<div><br></div><div>Sorry I don't yet have anything to show.</div><div><br></div><div>best</div><div>Eliot</div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<br>
Thanks.<br>
<br>
Ang Beepeng<br>
<font color="#888888">--<br>
View this message in context: <a href="http://forum.world.st/Pinning-GC-tp2068628p2068628.html" target="_blank">http://forum.world.st/Pinning-GC-tp2068628p2068628.html</a><br>
Sent from the Squeak - Dev mailing list archive at Nabble.com.<br>
<br>
</font></blockquote></div><br>