<p></p>
<p dir="auto">This I what I get in the VS2022 debugger. Of course, at the moment I do not understand the code there, but maybe hopefully Eliot can see something interesting in it. I leave VS open and look tomorrow at the code, maybe I understand a bit of it :-)</p>
<p dir="auto">Seems there is something wrong with the forward pointers. I assume the longAt(referent) fails? I guess it is a macro, but VS could not find the definition.</p>
<p dir="auto">########## Code area - the --> line is failing with access violation ###########</p>
<p dir="auto">/* begin literalCountOfMethodHeader: <em>/<br>
assert((((header) & 7) == 1));<br>
numLiterals = ((header >> 3)) & AlternateHeaderNumLiteralsMask;<br>
numSlots = numLiterals + LiteralStart;<br>
l9: /</em> end numStrongSlotsOf:format:ephemeronInactiveIf: */;<br>
for (i = 0; i < numSlots; i += 1) {<br>
referent = longAt((referrer + BaseHeaderSize) + (((sqInt)((usqInt)(i) << (shiftForWord())))));<br>
if ((!(referent & (tagMask())))) {</p>
<pre><code> /* a forwarding pointer could be because of become: or scavenging. */
</code></pre>
<p dir="auto">--> if ((!((longAt(referent)) & ((classIndexMask()) - (isForwardedObjectClassIndexPun()))))) {<br>
/* begin followForwarded: <em>/<br>
assert(isUnambiguouslyForwarder(referent));<br>
/</em> begin fetchPointer:ofMaybeForwardedObject: <em>/<br>
referent1 = longAt((referent + BaseHeaderSize) + (0U << (shiftForWord())));<br>
while (((!(referent1 & (tagMask()))))<br>
&& ((!((longAt(referent1)) & ((classIndexMask()) - (isForwardedObjectClassIndexPun())))))) {<br>
/</em> begin fetchPointer:ofMaybeForwardedObject: */<br>
referent1 = longAt((referent1 + BaseHeaderSize) + (0U << (shiftForWord())));<br>
}<br>
referent = referent1;</p>
<p dir="auto">########## Call stack ############</p>
<p dir="auto">Squeak.exe!scavengeReferentsOf(__int64 referrer) Zeile 42680<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (42680)<br>
Squeak.exe!scavengeRememberedSetStartingAt(__int64 n) Zeile 42760<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (42760)<br>
Squeak.exe!scavengeLoop() Zeile 42542<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (42542)<br>
Squeak.exe!doScavenge(__int64 tenuringCriterion) Zeile 47599<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (47599)<br>
Squeak.exe!scavengingGCTenuringIf(__int64 tenuringCriterion) Zeile 57959<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (57959)<br>
Squeak.exe!sufficientSpaceAfterGC(__int64 numBytes) Zeile 58691<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (58691)<br>
Squeak.exe!checkForEventsMayContextSwitch(__int64 mayContextSwitch) Zeile 62762<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (62762)<br>
Squeak.exe!handleStackOverflowOrEventAllowContextSwitch(<strong>int64 mayContextSwitch) Zeile 66037<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (66037)<br>
Squeak.exe!ceStackOverflow(<strong>int64 contextSwitchIfNotNil) Zeile 15593<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (15593)<br>
[Externer Code]<br>
Squeak.exe!ioInitHeartbeat() Zeile 420<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\platforms\win32\vm\sqWin32Heartbeat.c (420)<br>
Squeak.exe!interpret() Zeile 2875<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\src\spur64.cog\cointerp.c (2875)<br>
Squeak.exe!sqMain(int argc, char * * argv) Zeile 1761<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\platforms\win32\vm\sqWin32Main.c (1761)<br>
Squeak.exe!WinMain(HINSTANCE</strong> * hInst, HINSTANCE</strong> * hPrevInstance, char * lpCmdLine, int nCmdShow) Zeile 1851<br>
unter C:\Users\joerg\Persoenlich\Entwicklung\Squeak\vmssource\trunk\platforms\win32\vm\sqWin32Main.c (1851)<br>
[Externer Code]</p>
<p dir="auto">########## Locals ############</p>
<pre><code> classFormat 662660168776 __int64
contextSize 72198296718755736 __int64
fmt 2 __int64
foundNewReferentOrIsWeakling 0 __int64
header 140698790658008 __int64
header1 140698758633160 __int64
i 37029628 __int64
newLocation 811789632 __int64
numLiterals 64 __int64
numSlots 167772160 __int64
numSlots1 255 unsigned __int64
numSlots2 167772160 unsigned __int64
objOop1 72057594139401638 __int64
referent 139599658561184 __int64
referent1 0 __int64
referrer 140700938141704 __int64
sp 72058702004626295 __int64
</code></pre>
<p dir="auto">############## Second try ##################</p>
<p dir="auto">I needed to restart it again, here are my new local values in debugger</p>
<pre><code> classFormat 973468582328 __int64
contextSize 72198310804720808 __int64
fmt 2 __int64
foundNewReferentOrIsWeakling 0 __int64
header 140699864399832 __int64
header1 140698758633160 __int64
i 81749860 __int64
newLocation 2070121416 __int64
numLiterals 64 __int64
numSlots 335544320 __int64
numSlots1 255 unsigned __int64
numSlots2 335544320 unsigned __int64
objOop1 72057594296693111 __int64
referent 139620721982368 __int64
referent1 0 __int64
referrer 140711869546504 __int64
sp 72058702004626295 __int64
</code></pre>
<p dir="auto">numSlots seems to me very wrong. If I do some calculations I get also not the same value that the debugger says me. Here is the code</p>
<pre><code>numLiterals = ((header >> 3)) & AlternateHeaderNumLiteralsMask;
numSlots = numLiterals + LiteralStart;
AlternateHeaderNumLiteralsMask seems to be 0x7fff
LiteralStart seems to be 1
</code></pre>
<p dir="auto">For me is:</p>
<pre><code>numLiterals = ((140699864399832 >> 3)) & 0x7fff = 32763 —> does not match the debugger local, where is the 64 coming from
</code></pre>
<p dir="auto">Seems to me somebody has overridden already the „header“ variable, which seems to be wrong. Could it be that some other thread is writing in the wrong memory area and override my values?</p>
<p dir="auto">Jörg</p>
<p dir="auto">########## System Information ##############</p>
<p dir="auto">Gerätename timemachine<br>
Prozessor AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz<br>
Installierter RAM 32,0 GB<br>
Geräte-ID F6FA897B-DDB1-44D6-9BF3-8BD1110AA754<br>
Produkt-ID 00326-10048-08575-AA867<br>
Systemtyp 64-Bit-Betriebssystem, x64-basierter Prozessor<br>
Stift- und Toucheingabe Für diese Anzeige ist keine Stift- oder Toucheingabe verfügbar.</p>
<p dir="auto">Edition Windows 10 Home<br>
Version 20H2<br>
Installiert am 23.03.2021<br>
Betriebssystembuild 19042.1526<br>
Leistung Windows Feature Experience Pack 120.2212.4170.0</p>
<p dir="auto">Visual Studio 2022<br>
win64x64\squeak.cog.spur<br>
VM version ??? I ask Eliot how i can see that on my current local github clone and post it later</p>
<p dir="auto">############# Code for reproducation ##############</p>
<p dir="auto">Simply execute the following Smalltalk code. Maybe you need to run it multiple times, for me the crash happens sometimes at the 3rd or 4th try.</p>
<p dir="auto">| oc |<br>
oc := OrderedCollection new.<br>
400000000 timesRepeat: [oc add: Object new]</p>
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