Hi Hernán,
I tried this already and was really
confused by it. I used a paste up and two text fields. I found the method valueAtCursor
which returned the active text field, and by following what the code was doing
with tab I found this method. I expected that setting the keyboard focus
through an inspector that something would happen. Nothing did, even
valueAtCursor didn’t change. I noticed that moving my mouse stole the cursor
but I figured that since valueAtCursor didn’t change that it didn’t
work the way I expected it too and there was more to the story then I
understood. There was a bunch of other code besides this method, so I figured
there had to be an easier way!
I would seem to me that having the mouse
steal focus would be a disaster for forms and business UI’s where using a
mouse in most cases is not recommended is there a way to turn that off or
disable it while in a Morphic? (Until another Morphic is selected)
Is the answer for Marcus use MVC or
wxSqueak?
Thanks,
Ron Teitelbaum
From: Hernan Tylim
[mailto:htylim@gmail.com]
Sent: Tuesday, May 09, 2006 4:21
PM
To: Ron@usmedrec.com;
Subject: Re: Beginners Unanswered
Questions
Hi, about this one:
On 5/9/06, Ron
Teitelbaum <Ron@usmedrec.com>
wrote:
http://lists.squeakfoundation.org/pipermail/beginners/2006-May/000052.html
how to set the focus on to a textMorph
ActiveHand
newKeyboardFocus: aTextMorph.
ActiveHand is a global which points to the HandMorph instance of the active
world (you can also access this instance from inside any Morph with
Morph>>activeHand)
BTW, when dealing with keyboard focus remember that Squeak has a "keyboard
focus follows mouse" policy. So even if you are setting it up
programatically any other morph might steal your keyboard focus. (try it with a
browser, start typing inside the text pane and move your mouse to any of the
upper lists).
Regards,
Hernán