I'd say yes. Just read 'bout Croquet and Cobalt:
http://www.opencroquet.org/
http://www.duke.edu/~julian/Cobalt/Home.html
Im almost 100% sure that they are written in Squeak, or at least in Smalltalk. I cant really remember, but I know that there is a library for 3d graphics, and interaction is just question od coding 3d animations linked with user actions.

2009/2/8 Yahoo <zstefania@yahoo.gr>
Hello,
I have just started exploring the squeak because I want to implement a specific application (see below)
but I am not 100% sure if I can do it with squeak although it seems very potential! Let me explain the project I have in my mind.

I want to design an educational game where in the virtual learning environment
an animated character (tutor) will teach and interact with the learner (I will design an educational scenario with specific leanring goals).
I want my tutor (animated persona)  be expressive and vivid (need 3d graphic routines) and the most important is that I want my tutor to be able to interact with the learner.
For example if the tutor diagnoses low engagement it will have a proper feedback.

My question is if this implementation is possible with squeakt. I don't a need simply an animation software to built a character
but I want my animated persona to interact with the learner (character-human interaction) and all this stuff should be work real time....
So my questions can be summurized as: Can I build an animated character that will be able to interact with the user in real time?

Any ideas?

Stefanie
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