The pool approach is probably good, but I'm always a little leery of things stored in different ways and places. Since the system browser, optimized for looking at classes and methods, is the primary tool for most of us, I tend to prefer ways to work within that context. Defining pool variables and then defining methods to return those variables does seem a bit much, but what about dispensing with the pool variables and auto-generating methods like:

brownWool

    ^#(35 12)

These methods could be grouped in categories to facilitate browsing for interesting textures/objects/whatchamacallums. For most of us browsing for senders is a bit more natural than browsing for references to pool variables. FWIW.

Cheers,
Bob


On 3/6/13 9:43 AM, Louis LaBrunda wrote:
Yes it is.  But at the time I thought (my mistake) Bert wanted/suggested
that I create instance side messages to his Minecraft class.  That would
require it having the pool dictionary defined before the methods could be
added and I kind of wanted it to be all automatic.  As it turns out Bert is
happy with just the pool dictionary and people can add/use it wherever they
like.