On 5/2/18 10:44 AM, Tim Johnson wrote:
Thanks for this, Bob!

I work in a similar way to what other people describe.  I keep my work separated into different Morphic projects.  When I find myself starting to digress, I start a new project, and move the related inspectors/browsers/workspaces into it.  However, I simply do this by dragging-and-dropping morphs into the project's snapshot/thumbnail morph*.  The thumbnail will say "GOT IT!" and contain a copy of the morph.

This approach has caveats:  

(1) the snapshot/thumbnail morph will only accept drops if its project has been entered and exited, erm, recently (?).
I think the only real limitation is that the Project actually be in memory. PVM's can represent projects yet to be loaded. Oh, and that it be a Morphic project that has been initialized.
(2) this technique creates a copy of morphs rather than moving them. 
Yes.
(3) this exposes what I believe to be a bug: the thumbnail bitmap/form will not always show the most recent visual representation of the project contained inside.
More of an old-fashioned, conservative approach. Update it only when leaving the project.

I too have wanted a halo menu item to send a morph to another project.  I like the possibility of having a "drop zone" morph as a teleporter ... though the project snapshot/thumbnail morph can work in this way.  

I am asking myself now what would happen if I dragged a project snapshot/thumbnail morph into a shared flap so I could move it between projects:  tested, done.  it works.  So:  one way to move morphs between projects is to move a project's thumbnail/snapshot morph between projects, and drag-and-drop morphs into it.  Just be aware that it will probably only work if the project has been entered and exited "recently".

Best,
Tim


* a SystemWindow/PasteUpMorph with a model of MorphicProject 


On May 2, 2018, at 5:09 AM, Bob Arning <arning315@comcast.net> wrote:

In the course of this discussion, it seemed like drag&drop might be handy for some use cases. Attached is a (really simple) DropZoneMorph that can do whatever you like to things dropped into it.


On 5/2/18 5:48 AM, H. Hirzel wrote:
Bob, thank you for the good summary of the points of discussion.
I work in a similar way as Stéphane describes.

--Hannes

On 5/2/18, Stéphane Rollandin <lecteur@zogotounga.net> wrote:
This all started with a simple problem that had a simple answer. Then
many answers appeared without a clear notion of what the problem is. Who
has a real problem that happens several times a day that takes too long
to do? DTSTTCPW, anyone?
I use projects mostly as virtual desktops where I keep different aspects
of my work (be it development or music composition) more or less cleanly
separated.

When I realize that what I'm working on is not anymore in the meant
scope of the current project, I create a new project and dispatch all
workspaces, browsers and other tools (including homemade ones such as
musical editors) that live in the current (usually crowded) World to the
world of that project.

So I only deal with top-level morphs, and as I said earlier I added an
item in their red handle menu to easily send them away (usually several
morphs in a row). I also have another item for sending a morph copy to
another project, but I use this one much less often.


Stef



<DropZone.02May0805.cs>