On Wed, Mar 30, 2011 at 10:26 PM, Randal L. Schwartz <merlyn@stonehenge.com> wrote:
>>>>> "Nikolay" == Nikolay Suslov <nsuslovi@gmail.com> writes:

Nikolay> First, making OMeta as the default preloaded package in
Nikolay> Squeak. Then, review, redefine the parts in Squeak where patten
Nikolay> matching and parsing is needed, reimplementing them using
Nikolay> OMeta. Adopting existed programmer's tools for easily using of
Nikolay> OMeta language, while working with source code (transcription,
Nikolay> annotation, localisation, etc). Exploring, how "Undo" operation
Nikolay> could be implemented in current Squeak using Worlds. And more..

While I'm very impressed with OMeta across multiple platforms, I think
putting it directly into Squeak as an always-handy parser might be a bit
premature.

I'd like a fair comparison with the PEG stuff of XTreams before I would
put my weight behind either proposal.  I say that because I'm inclined
to move Squeak towards Xtreams first, and if a PEG parser comes along
for free with that, we're already further than we've been in the past.
And the PEG Parser of XTreams doesn't require extraordinary browser
support, as OMeta does.

 
From conceptual and practical point of view,
OMeta - is not yet another "system tool" written for Squeak or another fork, in contrary to XTreams (a generalized stream/iterator framework written in Smalltalk) burned in Pharo. OMeta is a language which allows to simplify an existed tools in it's hosted language (Squeak, Pharo, JavaScript, etc) where it is implemented, while not porting, learning and using another ones, like XTreams. So, redefined tools with OMeta could become really portable and mobile, ready for using in any other fork, even in another language, like JavaScript.

Regards,
Nikolay
 
--
Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 777 0095
<merlyn@stonehenge.com> <URL:http://www.stonehenge.com/merlyn/>
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