One of Squeak's coolest projects ever, thanks Nikolay!

One question, sorry I didn't try but will it work in 64-bit Squeak and, if not, why not and when will it?

Thanks!

On Thu, Oct 25, 2018 at 9:47 PM Nikolay Suslov <nsuslovi@gmail.com> wrote:
Hi all,

I'm pleased to announce, that the experimental version of Open Croquet for Squeak (https://blog.krestianstvo.org/en/open-croquet-for-squeak-6/) is now updated to the recent Squeak 5.2 (32bit)
This update includes critical FIX for the Croquet's IslandReader, which is related to the new Squeak image segment loader code. 
The included Croquet demos have become usable in network scenarios, but with some requirements: For replication to work, a participant must run a Master of the selected demo at least once on its image (for example doing:  CroquetMaster new openInWorld). Then that participant could connect to any running Master on a network (for example doing: CroquetParticipant new openInWorld).  In the future updates this will be fixed.

Preloaded images:

- All-In-One Squeak 5.2 VM with preloaded Open Croquet image and content: https://www.krestianstvo.org/sdk/croquet/Squeak5.2-18225-32bit-All-in-One-Croquet.zip

- Only Squeak 5.2 with image with preloaded Open Croquet:

- Only content (Textures, Models, etc.): https://www.krestianstvo.org/sdk/croquet/Content.zip

Loading manually:

Don't forget to download and extract 'Only content' package to /Contents/Resources/ folder.

How to use it on the network:

If Master wanted to be discoverable, it's network address must be specified here:
CroquetHarness dispatcherAddress.
Participant should specify a Master's network address here: 
CroquetHarness defaultBroadcaster.

Here is the screenshot of one Master (on macOS) and two Participants (on Windows and macOS) collaborating together.

Screenshot-croquet.jpg

Best reagards,
Nikolai