Hi, 
The sound should be part of the project if you have saved it so it appears in the SoundLibraryTool.

Which version of Etoys do you use ?

MPEGs are not yet part of a project when saved.

Cheers,
Karl



On Sat, Feb 8, 2014 at 8:37 PM, Nicco Kunzmann <niccokunzmann@rambler.ru> wrote:
Hello Young-Jin Lee,

I noticed that a sound tile in the project does not mean that the sound stays in the project.
My problem was solved when I created an object in the project which has a variable of type 'sound' with the sound as value.

The next step was to extract the sound name from a sound tile.
The code: costume submorphs first literal
But I do not think that this is intended.

Maybe both cases are worth writing don as issue to resolve.

Greetings,
Nicco

Am 07.02.2014 20:31, schrieb Young-Jin Lee:
Hello,

I am looking for a way to include an audio file in the Etoys project file. I found that the recorded sound (or imported sound) is not included in the Etoys project file when it is saved. Thus when I opened the project next time, I could not hear the sound because Etoys could not find the sound file. I guess that the same thing will happen to an mpeg movie file.

Is there a way to make Etoys include a media file when it saves the project file?

Thank you so much for your help.

Young-Jin Lee
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