Hi Randy --
Just put the copy in a variable, and then you can tell it what location
to have ....
Cheers,
Alan
At 12:20 PM 8/8/2005, Randy Heiland wrote:
Scott,
Extending this further, I?d then like to be able to place the newly
created sibling at a specified location in the container/playfield.
Since it?s so close to Squeakfest, you can wait and educate me in person
if you want. I did see there was also an ?include at cursor? tile
on the Playfield which I?m assuming would be used to do this placement,
but not sure how I might use it successfully.
--Randy
From: Scott Wallace
[mailto:scott.wallace@squeakland.org]
Sent: Friday, August 05, 2005 4:05 PM
To: Randy Heiland
Cc: 'squeakland.org mailing list'
Subject: Re: [Squeakland] make sibling from script
Hi, Randy,
Yes, it's called "copy", and it can be found in the
"miscellaneous" category.
When you execute "Car's copy", you'll end up with a sibling of
Car.
However, if you don't *place* it somewhere, you won't see it. The
standard idiom for placing an object somewhere via script is to tell the
*container* in which you place it to "include" it.
Look in the "collections" category of the container's viewer
for various ways to "include" an object
Here's a typical usage pattern:
Cheers,
-- Scott
At 10:18 AM -0500 8/5/05, Randy Heiland wrote:
Is there a tile to create a
sibling of an obj? Given that a search on
'sibling' only turned up 1 tile, I'm guessing not. But it'd sure be
nice!
:)
--Randy
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