Hi Randy --

Just put the copy in a variable, and then you can tell it what location to have ....

Cheers,

Alan

At 12:20 PM 8/8/2005, Randy Heiland wrote:
Scott, 
 
Extending this further, I?d then like to be able to place the newly created sibling at a specified location in the container/playfield.  Since it?s so close to Squeakfest, you can wait and educate me in person if you want.  I did see there was also an ?include at cursor? tile on the Playfield which I?m assuming would be used to do this placement, but not sure how I might use it successfully.
 
--Randy
 

From: Scott Wallace [mailto:scott.wallace@squeakland.org]
Sent: Friday, August 05, 2005 4:05 PM
To: Randy Heiland
Cc: 'squeakland.org mailing list'
Subject: Re: [Squeakland] make sibling from script
 
Hi, Randy,
 
Yes, it's called "copy", and it can be found in the "miscellaneous" category.
 
When you execute "Car's copy", you'll end up with a sibling of Car.
 
However, if you don't *place* it somewhere, you won't see it.  The standard idiom for placing an object somewhere via script is to tell the *container* in which you place it to "include" it.
 
Look in the "collections" category of the container's viewer for various ways to "include" an object
 
Here's a typical usage pattern:
 
2365be5.jpg

 
Cheers,
 
  -- Scott
 
 
At 10:18 AM -0500 8/5/05, Randy Heiland wrote:
Is there a tile to create a sibling of an obj?  Given that a search on
'sibling' only turned up 1 tile, I'm guessing not.  But it'd sure be nice!
:)
--Randy


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