I have a student who is programming a game.  Part of his script changed an object into a copy of another object.  Since copies of objects show up under the object, he didn't realize that he had make about 300 copies of this object.  Now he wants to get rid of them without deleting each one individually.  Is there a way to do this programmatically?
 
Thanks in advance,
 
 
Bob Irving
Middle School Technology Facilitator
Lancaster Country Day School
Lancaster, PA
Blog: www.e-lcds.org/wordpress/
"It is not necessary to change. Survival is not mandatory." W. Edward Deming