On Nov 14, 2006, at 1:08 PM, Offray Vladimir Luna Cárdenas wrote:

¿So, you created #chooseMessageTarget script without using the visor of 
the world?. I see that trying to drag & drop to create a script from any 
object's visor gives me and script where I can switch from tiles to text 
(destructively) but I can't save the code wrote in text mode. I will try 
to see how can I made the same from the recommended bibliography.

Hi, Offray!

I *did* create that script from a Viewer, dragging an "empty script" tile from the viewer and dropping it on the desktop, then clicking the checkbox in the resulting Scriptor's header to switch to textual mode.  The reason you can't (destructively) switch that script back to tile mode (which would a script with no tiles) is because of the bug I mentioned yesterday.


¿So, you have (re)implemented chooseClickTarget?. I really need to learn 
how to do these things. I will try to browse the docs and FreeBooks you 
suggested trying to search the way. The new StarLemming5 its working 
like a charm. I will say to my students to reimplement, copy the object 
from their project to yours, so we can use the code you provide us for 
our lemmings clone :-).

Yes, I made a "system" code change to #chooseClickTarget, in order to allow scripts to tick while in the target-choosing cursor mode, and I embedded that change in the project I sent you.  Pending further discussion and testing, that system change will get published to the Squeakland update stream, so that all users will be able to benefit from it.

BTW I attach a slightly improved version of the prospective code change, which you could have your students file in when needed.