Thanks,
 I'll try Yoshiki's particle version.  For instance, in a simple coin toss program, it may be good to store percentages of heads/tails for numerous trials, like flipping a coin 10 times, get the percentage of heads, and run this trial 1000 times.
 Or pick 50 random numbers from 1-500 and see how many match, are do they tend to be all unique.
 Or in a projectile program, it may be good to store x,y positions in two arrays/lists, one for x positions, one for y positions.

Thanks again,
Randy Latimer

On Wed, Oct 12, 2011 at 4:12 AM, David Corking <lists@dcorking.com> wrote:
> R.D. Latimer wrote:
>>
>> Is there a way to create an array or list of numbers - many numbers, like 100 or 1000 or more?
>>
>> From the Illinois website it looks as though a Holder is the only way to do this, copy in a Text object for each array/list element.
>> This method doesn't seem to be the way to store large numbers of values into an array or list.

Yoshiki  wrote:
>  "Doesn't seem to be"...  But can you elaborate a little bit more?
> It may be actually feasible with Text object.  But, yes, such kind of
> large collection is not a common Etoys feature.

I once created a grid of the first 100 natural numbers: it wasn't
pretty to create and took a few minutes of copy and paste. I ended up
with a holder of holders (each containing a row of 10 Text objects.)

So it can be done but I think Yoshiki's suggestions of particles or
textual script would be better.
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