On Fri, Feb 20, 2009 at 11:37 PM, Igor Stasenko
<siguctua@gmail.com> wrote:
Here the method:
isContextHeader: aHeader
self inline: true.
^ ((aHeader >> 12) bitAnd: 16r1F) = 13 "MethodContext"
or: [((aHeader >> 12) bitAnd: 16r1F) = 14 "BlockContext"
or: [((aHeader >> 12) bitAnd: 16r1F) = 4]] "PseudoContext"
i think it wouldn't hurt to rewrite it as:
isContextHeader: aHeader
self inline: true.
| hdr |
hdr := aHeader bitAnd: (16r1F << 12).
^ hdr = (13 << 12) "MethodContext"
or: [ hdr = (14 << 12) "BlockContext"
or: [ hdr = (4 << 12)]] "PseudoContext"
which will allow GCC to optimize it more easily.
I'm not sure if it can optimize it in its current state.
This may impact a small speedup of copy operations and any other
operations which need to determine a number of pointer fields in
object (users of #lastPointerOf:)
First you should look at the assembly that gcc generates to be sure anything is needed. e.g.
cat >t.c <<END
long isContext(long aHeader) {
return ((aHeader >> 12) & 0x1F) == 13
|| ((aHeader >> 12) & 0x1F) == 14
|| ((aHeader >> 12) & 0x1F) == 4;
}
END
gcc -O3 -S -fomit-frame-pointer t.c; cat t.s
.text
.globl _isContext
_isContext:
movl 4(%esp), %edx
sarl $12, %edx
andl $31, %edx
leal -13(%edx), %eax
cmpl $1, %eax
jbe L2
cmpl $4, %edx
je L2
xorl %eax, %eax
ret
L2:
movl $1, %eax
ret
.subsections_via_symbols
So you don't need to do anything; it has done everything for you.
However, one point is important. Using 16r1F << 12 et al as your masks and constants to compare against is much worse on many systems, most importantly x86, than shifting down by 12 and comparing against small constants, because the instruction set can encode small constants far more compactly, and that means better code density in the icache which is significant for performance. e.g. on x86 a constant in the range -128 to 127 typically takes a byte whereas anything else will take 4.
But what I really think is that this is too low a level to worry about. Much more important to focus on
- context to stack mapping
- in-line cacheing via a JIT
- exploiting multicore via Hydra
and beyond (e.g. speculative inlining)
than worrying about tiny micro-optimizations like this :)
Best
Eliot
--
Best regards,
Igor Stasenko AKA sig.