On Jan 16, 2023, at 12:01 PM, karl ramberg <karlramberg@gmail.com> wrote:
Very cool. I would not volunteer to refactor that :-DIt's tricky to get high performance GameOfLife in Squeak.Here is a morph I worked on. I use an array as data structure.Each cell is an integer.Neighbouring cells alive are 0 to 8 and alive cell are 10 + neighbours.It gets a decent framerate.Best,KarlOn Mon, Jan 16, 2023 at 5:43 PM Eliot Miranda <eliot.miranda@gmail.com> wrote:A fabulous example of Turing completeness and by far the most sophisticated Life system I’ve seen.https://woodrush.github.io/blog/posts/2022-01-12-lisp-in-life.html
The video is here: