[Newbies] 'locking' an object
Bert Freudenberg
bert at freudenbergs.de
Thu Oct 2 17:20:47 UTC 2008
Am 02.10.2008 um 10:17 schrieb Sean Allen:
> You'd have to specially code each accessor in that case to check the
> flag.
>
> Ideally I'd like to be able to step in front of every message send
> to descendent objects and
> decide whether to pass along ( read call ) or reject ( write call ).
>
> then, all the logic is in one place and the accessors don't need to
> know about what is going on.
>
> any way to do that?
The proxy Randal was suggesting can do that. It encapsulates an
object, and decides wether to pass on messages or not.
> i'm ok with the primitive problem as i don't need real immutability.
> just 'application level' immutability...
> ideally, without special coding in every accessor method ( that
> would get tedious very quickly ).
>
>
> On Oct 2, 2008, at 12:47 PM, Marcin Tustin wrote:
>
>> Surely if you have a wrapper class which only holds a reference to
>> a single object that has all of the data, and that has accessors,
>> then the wrapper can only use the accessors? The data object could
>> have a flag that causes all of the accessors to throw an exception
>> when it is set.
>>
>> Or am I missing something?
>>
>> On 10/2/08, Randal L. Schwartz <merlyn at stonehenge.com> wrote: >>>>>
>> "Sean" == Sean Allen <sean at monkeysnatchbanana.com> writes:
>>
>> Sean> If you wanted to take a mutable object and make it immutable
>> and be able
>> Sean> to go back again to mutable, how could you do that?
>>
>> Squeak doesn't have that sort of capability. The immutability of a
>> few
>> classes is because the VM recognizes them specially, and not
>> available
>> at the programmer level without modifying the VM.
>>
>> Other Smalltalk VMs are different. I think both VisualWorks and
>> GemStone/S
>> have primitive bits on an object to be informed when a mutation
>> might be
>> attempted.
>>
>> You can simulate that *mostly* in Squeak by using a "proxy" object
>> that
>> intercepts all messages and looks for the dangerous ones, but
>> that's gonna be
>> a bit hard to do, and won't be aware of any new code that might
>> call the
>> mutating primitives directly. (*Any* method can call a primitive.)
>>
>> --
>> Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503
>> 777 0095
>> <merlyn at stonehenge.com> <URL:http://www.stonehenge.com/merlyn/>
>> Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc.
>> See http://methodsandmessages.vox.com/ for Smalltalk and Seaside
>> discussion
>> ______________________________________________
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